Resto Nerfs INC

In case you have been hiding the last week, there are 2 significant changes queued up for raiding resto Druids. The Druid community is quite up in arms. Its not that often that Resto Druids get all bent out of shape. Our raiding Trees are generally a pretty easy going bunch. But oh they are upset now!

First let it be known that I am a mana pig. I use it, abuse it, and drool over it. Some mobs hits me for 15k damage? Oh, he hit me. Some mob steals like 3 mana from me? ITS ON!!

We are getting our spirit based mana regen nerfed. To the ground baby! Its really the out of 5 second rule regen that is getting nerfed though. I don't know about you, but I really don't get much time out of 5SR. I could probably take it, but don't really need to. Heck, I have become quite fond of spamming the crap out of Nourish lately. Its pretty inefficient on the ol' hallowed mana bar, but its really fast. Its great for sniping raid heals, I mean for keeping the raid alive. With Replenishment, I don't have to worry about mana very much. Add in a Ret Pally, and I just don't have mana issues. Some mobile fights I will have to think about mana, but very few.

So is this really going to hurt us? Well geared Resto Druids? I don't think so really. If anyone, it is going to hurt people in quest blues just starting heroics. Remember how bad mana was for you back then? I have tried hard to forget. Mana pig, remember?

This is the one that has me scratching my head over here. Basically, Lifebloom costs twice as much mana! But wait, if you let your stack bloom, you get half the mana back. Huh?? Who came up with that one?

So what this means is that if you keep rolling stacks up, you are going to take the mana cost in the shorts. Hard. Well well, mana may become quite an issue after all.

However, there is a possible silver lining here, one that takes quite a change of thinking to get in to. Its Nourish. Its getting buffed. Could even be Godly buffed. You know that spiffy little talent that makes Regrowth crit practically all the time? Its going to affect Nourish as well! The crit chance is actually being lowered some, but still, the "wow" potential is high! If you ahve every done some Nourish spamming, you know how quick those heals start flyng when you get a good crit train going. Now triple that crit chance. YEEEEE HAAW!

Why the mana regen nerf? Why the Lifebloom nerf? Blizzard thinks both are too powerful. As they watch raids in Naxx. Think about that one a second... Lets imagine for a moment that we are not going to ignore the elephant in the living room, and step back for a more balanced and subjective perspective. Well that will take about .3 seconds for someone with the IQ of a garden salad to come to an immediate and inescapable conclusion:

Naxx is too easy.

Could that be the real problem with mana regen and lifelboom? Nah... couldn't be that. Don't get me wrong, I don't think these nerfs are going to be nearly as horrendous as the doomsday posts on the WoW forums would lead one to believe. I am however totally convinced that they are based on a very faulty premise, and that the root cause is that Naxx is just way too easy.

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